Serious Sam Fusion 2017 - Kirito Town - Dead City - Playthrough
Serious Sam Fusion 2017 (HQ Quality 60 FPS) custom map No commentary Walkthrough/Playthrough Level : Dead City Campaign : Kirito Town Rating: ★★★★☆ Difficulty: ★★✯☆☆ Aesthetics : ★★★★☆ Gameplay : ★★★★☆ Performance : Good Type : Singleplayer / Coop Download link : Steam Workshop ‣ Kirito Town is an outstanding DLC like campaign which fits perfectly in the Serious Sam 3 Setting. It has some absolutely amazing fights and every part of the level handles really well with what you've got. It's got everyone's playstyle in thought. Whilst the beginning levels initially have trouble guiding the player and letting them know where to go, it feels like the later levels fix this problem as the player is given a more streamlined experience and less. This as opposed to looking around for keys and impossible to find exits which I find to be a big problem in SS3 themed maps. Great theming overall. Aesthetics fit right in with the SS3 style playthrough. Some places are a bit unpolished but overall it looks great. One thing to look out for is that the player WILL get stuck inside buildings or architecture if they keep jumping at it forcing you to softlock. However much of these parkouring is required to reach secrets so BE MINDFUL OF WHERE YOU GO. It's also possible to win each map by going out of bounds but what fun is that. ----Cosmetic Mods---- Can be found in Workshop
Serious Sam Fusion 2017 (HQ Quality 60 FPS) custom map No commentary Walkthrough/Playthrough Level : Dead City Campaign : Kirito Town Rating: ★★★★☆ Difficulty: ★★✯☆☆ Aesthetics : ★★★★☆ Gameplay : ★★★★☆ Performance : Good Type : Singleplayer / Coop Download link : Steam Workshop ‣ Kirito Town is an outstanding DLC like campaign which fits perfectly in the Serious Sam 3 Setting. It has some absolutely amazing fights and every part of the level handles really well with what you've got. It's got everyone's playstyle in thought. Whilst the beginning levels initially have trouble guiding the player and letting them know where to go, it feels like the later levels fix this problem as the player is given a more streamlined experience and less. This as opposed to looking around for keys and impossible to find exits which I find to be a big problem in SS3 themed maps. Great theming overall. Aesthetics fit right in with the SS3 style playthrough. Some places are a bit unpolished but overall it looks great. One thing to look out for is that the player WILL get stuck inside buildings or architecture if they keep jumping at it forcing you to softlock. However much of these parkouring is required to reach secrets so BE MINDFUL OF WHERE YOU GO. It's also possible to win each map by going out of bounds but what fun is that. ----Cosmetic Mods---- Can be found in Workshop