Battlefield 3 End Game Gameplay
End Game footage from DLC release week. Most of it is from assignment grinding for the 1911 S-TAC. Speaking of assignment grinding a few of the assignments that came out with this DLC patch pretty much want you to camp your flag in CTF or stay near it at all times. Not sure that's something I would want to encourage new players to do. It's nice to have CTF mode in Battlefield 3 but it should have been implemented earlier so it could have gone through a few patches and allowed for some things to be improved/fixed. It's been a few days and I still can't tell the sounds apart that you will frequently hear in CTF mode. Also missing is that trophy message that gets broadcast telling everyone who just captured the flag and it isn't shown on the scoreboard which players have captured a flag for their team other than a slightly higher score than the other players on their team. Rush mode on the End Game maps....hmmmm it almost seems like they rushed it on these maps. Really it comes down to poor choice in the direction of the map and placement of the objectives. They aren't all bad but there are certain stages on some that are easier to lock down and bottleneck than the smaller closer quarters Aftermath Rush maps. Also a few stages/maps seem to be setup so that the defenders have a flanking route that the attackers can never get to from their side ( normally ). Kiasar Railroad has a great last stage, but that's just my personal opinion, it has so much open ground and sides to come up it seems wide open. Although it could go either way depending on the server size. Smaller server size might make the helicopters overly dominate on that map. 64 player is anyone's game on that map. I'll add more to this as you guys ask about the DLC.
End Game footage from DLC release week. Most of it is from assignment grinding for the 1911 S-TAC. Speaking of assignment grinding a few of the assignments that came out with this DLC patch pretty much want you to camp your flag in CTF or stay near it at all times. Not sure that's something I would want to encourage new players to do. It's nice to have CTF mode in Battlefield 3 but it should have been implemented earlier so it could have gone through a few patches and allowed for some things to be improved/fixed. It's been a few days and I still can't tell the sounds apart that you will frequently hear in CTF mode. Also missing is that trophy message that gets broadcast telling everyone who just captured the flag and it isn't shown on the scoreboard which players have captured a flag for their team other than a slightly higher score than the other players on their team. Rush mode on the End Game maps....hmmmm it almost seems like they rushed it on these maps. Really it comes down to poor choice in the direction of the map and placement of the objectives. They aren't all bad but there are certain stages on some that are easier to lock down and bottleneck than the smaller closer quarters Aftermath Rush maps. Also a few stages/maps seem to be setup so that the defenders have a flanking route that the attackers can never get to from their side ( normally ). Kiasar Railroad has a great last stage, but that's just my personal opinion, it has so much open ground and sides to come up it seems wide open. Although it could go either way depending on the server size. Smaller server size might make the helicopters overly dominate on that map. 64 player is anyone's game on that map. I'll add more to this as you guys ask about the DLC.