Unreal Tournament: Wine(OpenGL) and Native Linux(OpenGL)
Unreal Tournament in Wine(1.3) with Enhanced OpenGL rendering support, and Natively on Linux using the native OpenGL support. OS: Ubuntu Lucid 32-bit Model: Acer AOD250 CPU: Intel Atom N270 RAM: 1024MB GPU: Intel 945GME GMA (I encoded this video with a different computer, with FPS set to Auto so loading screens would be faster.) Default OpenGL rendering with the Native Linux client I used doesn't support explosion marks, and burn-ins from the link gun(and possibly more stuff). I used external Enhanced OpenGL rendering support for Wine(which I recommend). If you are interested in the OpenGL rendering I used, here is the link: http://www.cwdohnal.com/utglr/ Any/All copyrights go to the respective owners.
Unreal Tournament in Wine(1.3) with Enhanced OpenGL rendering support, and Natively on Linux using the native OpenGL support. OS: Ubuntu Lucid 32-bit Model: Acer AOD250 CPU: Intel Atom N270 RAM: 1024MB GPU: Intel 945GME GMA (I encoded this video with a different computer, with FPS set to Auto so loading screens would be faster.) Default OpenGL rendering with the Native Linux client I used doesn't support explosion marks, and burn-ins from the link gun(and possibly more stuff). I used external Enhanced OpenGL rendering support for Wine(which I recommend). If you are interested in the OpenGL rendering I used, here is the link: http://www.cwdohnal.com/utglr/ Any/All copyrights go to the respective owners.