Quake II on 160MHz AMD 5x86 + Voodoo 2
Running in 3dfx OpenGL mode at 640x480. Not consistently playable, but pretty good for a 486! 160MHz AMD Am5x86 (quad-clocked 486 on 40MHz bus) SiS 496/497 PCI chipset-based motherboard 256KB L2 32MB RAM Diamond Monster 3D II 8MB (3dfx Voodoo 2 chipset) Windows 98
Running in 3dfx OpenGL mode at 640x480. Not consistently playable, but pretty good for a 486! 160MHz AMD Am5x86 (quad-clocked 486 on 40MHz bus) SiS 496/497 PCI chipset-based motherboard 256KB L2 32MB RAM Diamond Monster 3D II 8MB (3dfx Voodoo 2 chipset) Windows 98