Fallout New Vegas | Ultra Remastered Graphics Mod Combat Showcase Rudy ENB (Mod Links)
Hello Everyone, Tutorial: Step 1: Download xNVSE 6 https://github.com/xNVSE/NVSE/releases/ and drag and drop into your FNV Game Location Step 2: Download JIP LN NVSE https://www.nexusmods.com/newvegas/mods/58277 and Drop it in your FNV Game Location Data Folder Data Folder Step 3: Install Solid Project in your Data Folder or with MOD Manager https://archive.org/details/solid-project-v-18-63239-18-1549630285 TOP FAVORITE MODS: MOST MODS TYPICALLY GO IN THE DATA FOLDER BUT NOT ALL MODS The Ezekiel Project https://www.nexusmods.com/newvegas/mods/69441?tab=description Rudy ENB for Fallout New Vegas https://www.nexusmods.com/newvegas/mods/55076 FNV Realistic Wasteland Lighting https://www.nexusmods.com/newvegas/mods/52037/ Fps Slide https://www.nexusmods.com/newvegas/mods/68113 B42 Weapon Inertia https://www.nexusmods.com/newvegas/mods/64335/GPU: NVIDIA GeForce RTX 2070 SUPER Ragdolls https://www.nexusmods.com/newvegas/mods/59147 Enhanced Bullet Impact FX https://www.nexusmods.com/newvegas/mods/61804?tab=files https://taleoftwowastelands.com/download_ttw Anniversary Anim Pack https://www.nexusmods.com/newvegas/mods/70158?tab=description FNV Clean Animations https://www.nexusmods.com/newvegas/mods/70599 RUDY ENB Settings RUDY [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableLens=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=true EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=true [COLORCORRECTION] UsePaletteTexture=false UseProceduralCorrection=true Brightness=0.68 GammaCurve=1.0 [NIGHTDAY] DetectorDefaultDay=false DetectorLevelDay=0.9 DetectorLevelNight=0.34 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=true AdaptationSensitivity=0.06 AdaptationTime=0.65 AdaptationMin=0.04 AdaptationMax=0.44 [BLOOM] Quality=1 AmountDay=0.0 AmountNight=0.4 AmountInterior=0.4 BlueShiftAmountDay=0.0 BlueShiftAmountNight=0.0 BlueShiftAmountInterior=0.0 [LENS] LenzReflectionIntensityDay=0.2 LenzReflectionIntensityNight=0.05 LenzReflectionIntensityInterior=0.05 LenzReflectionPowerDay=2.0 LenzReflectionPowerNight=4.0 LenzReflectionPowerInterior=4.0 LenzDirtIntensityDay=0.03 LenzDirtIntensityNight=0.3 LenzDirtIntensityInterior=2.4 LenzDirtPowerDay=2.0 LenzDirtPowerNight=2.0 LenzDirtPowerInterior=1.8 [SSAO_SSIL] UseIndirectLighting=true SamplingQuality=-1 SamplingPrecision=0 SamplingRange=1.0 FadeFogRangeDay=12.0 FadeFogRangeNight=12.0 SizeScale=0.3 SourceTexturesScale=0.3 FilterQuality=0 AOAmount=1.81 AOAmountInterior=2.0 ILAmount=4.0 ILAmountInterior=5.0 AOIntensity=2.8 AOIntensityInterior=2.2 AOType=1 AOMixingType=9 AOMixingTypeInterior=9 EnableSupersampling=false EnableDenoiser=true [ENVIRONMENT] LightingIntensityDay=3.43 LightingIntensityNight=0.11 LightingIntensityInterior=1.06 LightingCurveDay=0.68 LightingCurveNight=1.26 LightingCurveInterior=1.1 LightingDesaturationDay=0.84 LightingDesaturationNight=0.0 LightingDesaturationInterior=0.0 AmbientLightingIntensityDay=2.71 AmbientLightingIntensityNight=0.2 AmbientLightingIntensityInterior=2.2 AmbientLightingCurveDay=0.59 AmbientLightingCurveNight=2.0 AmbientLightingCurveInterior=1.27 AmbientLightingDesaturationDay=0.93 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInterior=0.0 FogColorMultiplierDay=1.59 FogColorMultiplierNight=0.4 FogColorMultiplierInterior=0.22 FogColorCurveDay=0.43 FogColorCurveNight=2.0 FogColorCurveInterior=1.73 [SKY] Enable=true StarsIntensity=2.0 StarsCurve=1.2 CloudsIntensityDay=2.6 CloudsIntensityNight=0.1 CloudsCurveDay=1.0 CloudsCurveNight=0.95 CloudsDesaturationDay=0.0 CloudsDesaturationNight=0.0 CloudsEdgeClamp=0.1 CloudsEdgeIntensity=16.0 GradientIntensityDay=2.22 GradientIntensityNight=0.54 GradientDesaturationDay=0.48 GradientDesaturationNight=0.52 GradientTopIntensityDay=1.78 GradientTopIntensityNight=0.5 GradientTopCurveDay=3.25 GradientTopCurveNight=1.1 GradientMiddleIntensityDay=0.92 GradientMiddleIntensityNight=0.6 GradientMiddleCurveDay=1.0 GradientMiddleCurveNight=1.0 GradientHorizonIntensityDay=2.54 GradientHorizonIntensityNight=0.3 GradientHorizonCurveDay=3.0 GradientHorizonCurveNight=0.6 SunIntensity=1.26 SunDesaturation=0.0 SunCoronaIntensity=0.001 SunCoronaCurve=0.1 SunCoronaDesaturation=0.0 MoonIntensity=2.0 MoonCurve=2.0 MoonDesaturation=0.0 MoonCoronaIntensity=0.69 [DEPTHOFFIELD] FadeTime=0.05 [SHADOW] DetailedShadowQuality=1 ShadowDesaturation=0.5 [RAYS] SunRaysMultiplier=1.09 [PARTICLES] ParticlesIntensityDay=1.0 ParticlesIntensityNight=0.3 ParticlesIntensityInterior=0.8 [FIRE] FireIntensityDay=9.429999 FireIntensityNight=4.0 FireIntensityInterior=3.0 [LIGHTEMITTERS] LightEmittersIntensityDay=2.0 LightEmittersIntensityNight=4.0 LightEmittersIntensityInterior=3.3
Hello Everyone, Tutorial: Step 1: Download xNVSE 6 https://github.com/xNVSE/NVSE/releases/ and drag and drop into your FNV Game Location Step 2: Download JIP LN NVSE https://www.nexusmods.com/newvegas/mods/58277 and Drop it in your FNV Game Location Data Folder Data Folder Step 3: Install Solid Project in your Data Folder or with MOD Manager https://archive.org/details/solid-project-v-18-63239-18-1549630285 TOP FAVORITE MODS: MOST MODS TYPICALLY GO IN THE DATA FOLDER BUT NOT ALL MODS The Ezekiel Project https://www.nexusmods.com/newvegas/mods/69441?tab=description Rudy ENB for Fallout New Vegas https://www.nexusmods.com/newvegas/mods/55076 FNV Realistic Wasteland Lighting https://www.nexusmods.com/newvegas/mods/52037/ Fps Slide https://www.nexusmods.com/newvegas/mods/68113 B42 Weapon Inertia https://www.nexusmods.com/newvegas/mods/64335/GPU: NVIDIA GeForce RTX 2070 SUPER Ragdolls https://www.nexusmods.com/newvegas/mods/59147 Enhanced Bullet Impact FX https://www.nexusmods.com/newvegas/mods/61804?tab=files https://taleoftwowastelands.com/download_ttw Anniversary Anim Pack https://www.nexusmods.com/newvegas/mods/70158?tab=description FNV Clean Animations https://www.nexusmods.com/newvegas/mods/70599 RUDY ENB Settings RUDY [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableLens=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=true EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=true [COLORCORRECTION] UsePaletteTexture=false UseProceduralCorrection=true Brightness=0.68 GammaCurve=1.0 [NIGHTDAY] DetectorDefaultDay=false DetectorLevelDay=0.9 DetectorLevelNight=0.34 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=true AdaptationSensitivity=0.06 AdaptationTime=0.65 AdaptationMin=0.04 AdaptationMax=0.44 [BLOOM] Quality=1 AmountDay=0.0 AmountNight=0.4 AmountInterior=0.4 BlueShiftAmountDay=0.0 BlueShiftAmountNight=0.0 BlueShiftAmountInterior=0.0 [LENS] LenzReflectionIntensityDay=0.2 LenzReflectionIntensityNight=0.05 LenzReflectionIntensityInterior=0.05 LenzReflectionPowerDay=2.0 LenzReflectionPowerNight=4.0 LenzReflectionPowerInterior=4.0 LenzDirtIntensityDay=0.03 LenzDirtIntensityNight=0.3 LenzDirtIntensityInterior=2.4 LenzDirtPowerDay=2.0 LenzDirtPowerNight=2.0 LenzDirtPowerInterior=1.8 [SSAO_SSIL] UseIndirectLighting=true SamplingQuality=-1 SamplingPrecision=0 SamplingRange=1.0 FadeFogRangeDay=12.0 FadeFogRangeNight=12.0 SizeScale=0.3 SourceTexturesScale=0.3 FilterQuality=0 AOAmount=1.81 AOAmountInterior=2.0 ILAmount=4.0 ILAmountInterior=5.0 AOIntensity=2.8 AOIntensityInterior=2.2 AOType=1 AOMixingType=9 AOMixingTypeInterior=9 EnableSupersampling=false EnableDenoiser=true [ENVIRONMENT] LightingIntensityDay=3.43 LightingIntensityNight=0.11 LightingIntensityInterior=1.06 LightingCurveDay=0.68 LightingCurveNight=1.26 LightingCurveInterior=1.1 LightingDesaturationDay=0.84 LightingDesaturationNight=0.0 LightingDesaturationInterior=0.0 AmbientLightingIntensityDay=2.71 AmbientLightingIntensityNight=0.2 AmbientLightingIntensityInterior=2.2 AmbientLightingCurveDay=0.59 AmbientLightingCurveNight=2.0 AmbientLightingCurveInterior=1.27 AmbientLightingDesaturationDay=0.93 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInterior=0.0 FogColorMultiplierDay=1.59 FogColorMultiplierNight=0.4 FogColorMultiplierInterior=0.22 FogColorCurveDay=0.43 FogColorCurveNight=2.0 FogColorCurveInterior=1.73 [SKY] Enable=true StarsIntensity=2.0 StarsCurve=1.2 CloudsIntensityDay=2.6 CloudsIntensityNight=0.1 CloudsCurveDay=1.0 CloudsCurveNight=0.95 CloudsDesaturationDay=0.0 CloudsDesaturationNight=0.0 CloudsEdgeClamp=0.1 CloudsEdgeIntensity=16.0 GradientIntensityDay=2.22 GradientIntensityNight=0.54 GradientDesaturationDay=0.48 GradientDesaturationNight=0.52 GradientTopIntensityDay=1.78 GradientTopIntensityNight=0.5 GradientTopCurveDay=3.25 GradientTopCurveNight=1.1 GradientMiddleIntensityDay=0.92 GradientMiddleIntensityNight=0.6 GradientMiddleCurveDay=1.0 GradientMiddleCurveNight=1.0 GradientHorizonIntensityDay=2.54 GradientHorizonIntensityNight=0.3 GradientHorizonCurveDay=3.0 GradientHorizonCurveNight=0.6 SunIntensity=1.26 SunDesaturation=0.0 SunCoronaIntensity=0.001 SunCoronaCurve=0.1 SunCoronaDesaturation=0.0 MoonIntensity=2.0 MoonCurve=2.0 MoonDesaturation=0.0 MoonCoronaIntensity=0.69 [DEPTHOFFIELD] FadeTime=0.05 [SHADOW] DetailedShadowQuality=1 ShadowDesaturation=0.5 [RAYS] SunRaysMultiplier=1.09 [PARTICLES] ParticlesIntensityDay=1.0 ParticlesIntensityNight=0.3 ParticlesIntensityInterior=0.8 [FIRE] FireIntensityDay=9.429999 FireIntensityNight=4.0 FireIntensityInterior=3.0 [LIGHTEMITTERS] LightEmittersIntensityDay=2.0 LightEmittersIntensityNight=4.0 LightEmittersIntensityInterior=3.3