Java 3D: Flying Tinker Bell_10(Odejava)/空飛ぶティンカーベル
#Java3D #3Dmodel #tinkerbell Look! Balls are also bouncing off the harp!! Tinker Bell is playing the harp while flying. To create this Java 3D program (Mykeynavbeh.java), I used the following code: 1) Part of code from BackgroundApp.java included in the source bundle that accompanies Sun Microsystems' Java 3D API Tutorial (http://java.sun.com/developer/onlineTraining/java3d/) Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved. 2) Code from LineParticles.java, ModelLoader.java, and the initUserPosition method for WrapParticles3D.java used in Dr. Andrew Davison's "Killer Game Programming in Java" (http://fivedots.coe.psu.ac.th/~ad/jg) 3) Code from PhyBox.java, PhySphere.java, PhySpheres.java, and StepBehavior.java used in Dr. Andrew Davison's "Pro Java 6 3D Game Development" for Odejava (http://fivedots.coe.psu.ac.th/~ad/jg2) 4) Part of code from the CollisionDetectorGroup class posted to java3d-interest (http://www.mail-archive.com/java3d-interest@java.sun.com/msg29339.html) 5) Code from vrmlLoad.java posted to java3d-interest (http://www.mail-archive.com/java3d-interest@sun.com/msg02333.html) 6) Part of code from the RotateColorCube class and some other basic programming examples used in "Java3Dグラフィックス―Web上で動く3DCG 基礎から立体アニメーションまで" (book) 7) Part of code from the SoundClipTest and MidiSoundTest classes posted, as one of programming notes, (http://www3.ntu.edu.sg/home/ehchua/programming/index.html) 8) Part of code from the SimpleCollision class posted on the Java Tips (http://www.java-tips.org/other-api-tips/java3d/collision-detection-with-java3d.html) Free 3D modelers I used for the program: 1) "MetasequoiaLE R2.4a" 2) "Blender 249.b" 3) "Blender 2.58a" 4) "ポリゴン職人2.14" Free automatic composition software I used: 1) "れっつ、めろめろ!" (http://www.vector.co.jp/soft/win95/art/se132039.html) Tutorial I used: 1) "Metasequoia 使い方講座" (http://www.clip-studio.com/clip_site/howto/library/categories/view/metasequoia) Audio and image files I used 1) Sound effect downloaded from "ザ・マッチメイカァズ" (http://osabisi.sakura.ne.jp/m2/) License terms (http://osabisi.sakura.ne.jp/m2/ → DOWNLOAD) 2) Ball image downloaded from "写真素材 足成" (http://www.ashinari.com/) License terms (http://www.ashinari.com/ → "利用規約 ") Free texture generator I used: 1) "Texture-inf" (http://www.geocities.jp/iooiau/index.html) Thank you for watching my videos, and I appreciate the people who have posted wonderful free software, images, and Java 3D tutorials that allowed me to make this video.
#Java3D #3Dmodel #tinkerbell Look! Balls are also bouncing off the harp!! Tinker Bell is playing the harp while flying. To create this Java 3D program (Mykeynavbeh.java), I used the following code: 1) Part of code from BackgroundApp.java included in the source bundle that accompanies Sun Microsystems' Java 3D API Tutorial (http://java.sun.com/developer/onlineTraining/java3d/) Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved. 2) Code from LineParticles.java, ModelLoader.java, and the initUserPosition method for WrapParticles3D.java used in Dr. Andrew Davison's "Killer Game Programming in Java" (http://fivedots.coe.psu.ac.th/~ad/jg) 3) Code from PhyBox.java, PhySphere.java, PhySpheres.java, and StepBehavior.java used in Dr. Andrew Davison's "Pro Java 6 3D Game Development" for Odejava (http://fivedots.coe.psu.ac.th/~ad/jg2) 4) Part of code from the CollisionDetectorGroup class posted to java3d-interest (http://www.mail-archive.com/java3d-interest@java.sun.com/msg29339.html) 5) Code from vrmlLoad.java posted to java3d-interest (http://www.mail-archive.com/java3d-interest@sun.com/msg02333.html) 6) Part of code from the RotateColorCube class and some other basic programming examples used in "Java3Dグラフィックス―Web上で動く3DCG 基礎から立体アニメーションまで" (book) 7) Part of code from the SoundClipTest and MidiSoundTest classes posted, as one of programming notes, (http://www3.ntu.edu.sg/home/ehchua/programming/index.html) 8) Part of code from the SimpleCollision class posted on the Java Tips (http://www.java-tips.org/other-api-tips/java3d/collision-detection-with-java3d.html) Free 3D modelers I used for the program: 1) "MetasequoiaLE R2.4a" 2) "Blender 249.b" 3) "Blender 2.58a" 4) "ポリゴン職人2.14" Free automatic composition software I used: 1) "れっつ、めろめろ!" (http://www.vector.co.jp/soft/win95/art/se132039.html) Tutorial I used: 1) "Metasequoia 使い方講座" (http://www.clip-studio.com/clip_site/howto/library/categories/view/metasequoia) Audio and image files I used 1) Sound effect downloaded from "ザ・マッチメイカァズ" (http://osabisi.sakura.ne.jp/m2/) License terms (http://osabisi.sakura.ne.jp/m2/ → DOWNLOAD) 2) Ball image downloaded from "写真素材 足成" (http://www.ashinari.com/) License terms (http://www.ashinari.com/ → "利用規約 ") Free texture generator I used: 1) "Texture-inf" (http://www.geocities.jp/iooiau/index.html) Thank you for watching my videos, and I appreciate the people who have posted wonderful free software, images, and Java 3D tutorials that allowed me to make this video.