The Gauntlet II (Halo: Reach Map)
The Gauntlet II was based off of a 4 player variant of my own creation. I decided to expand the map to 16 players and create a wider, more diverse arena for which the game could be played. The object of the game is to survive by fending off opponents while balancing on thin beams. Only one player can fit inside the hill at a time, and the hill changes through each level. There are 3 levels to the arena and all of them are accessible by man cannons that shoot you to the next level. After a number of minutes, the map will change and create stable platforms which allow for better movement and increased tension. Traps will come randomly during gameplay, so be careful (e.g. falling fusion coils, tripmines planted randomly, etc)! The idea behind this game is not only to compete and have fun with your friends, but issue a real challenge to more skilled players. Each player spawns with an Energy Sword, a Plasma Pistol, and one frag grenade. Both covenant weapons have infinite usage. Player spawning vents have been installed as a random insurgence agent to prevent spawn camping and create diversity for the players. Players supported: 16 /// Gametypes supported: King of the Hill, Slayer /// Objective: A free for all King of the Hill variant that only allows room for one player to hold. Hold the hill until the round time is up. /// Gametype for "The Gauntlet II" is: King of the Gauntlet /// Map download link: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22965432&player=clone12TM Gametype download link: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22965439&player=clone12TM Warmest regards to all fellow gamers. I hope you enjoy my map! Also, please visit my friend's channel if you wish to acquire more beats for recreational or technical usage. His name is DaanBeats, and he's really good! Here's a link below: DaanBeats' Channel: http://www.youtube.com/user/DaanBeats
The Gauntlet II was based off of a 4 player variant of my own creation. I decided to expand the map to 16 players and create a wider, more diverse arena for which the game could be played. The object of the game is to survive by fending off opponents while balancing on thin beams. Only one player can fit inside the hill at a time, and the hill changes through each level. There are 3 levels to the arena and all of them are accessible by man cannons that shoot you to the next level. After a number of minutes, the map will change and create stable platforms which allow for better movement and increased tension. Traps will come randomly during gameplay, so be careful (e.g. falling fusion coils, tripmines planted randomly, etc)! The idea behind this game is not only to compete and have fun with your friends, but issue a real challenge to more skilled players. Each player spawns with an Energy Sword, a Plasma Pistol, and one frag grenade. Both covenant weapons have infinite usage. Player spawning vents have been installed as a random insurgence agent to prevent spawn camping and create diversity for the players. Players supported: 16 /// Gametypes supported: King of the Hill, Slayer /// Objective: A free for all King of the Hill variant that only allows room for one player to hold. Hold the hill until the round time is up. /// Gametype for "The Gauntlet II" is: King of the Gauntlet /// Map download link: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22965432&player=clone12TM Gametype download link: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22965439&player=clone12TM Warmest regards to all fellow gamers. I hope you enjoy my map! Also, please visit my friend's channel if you wish to acquire more beats for recreational or technical usage. His name is DaanBeats, and he's really good! Here's a link below: DaanBeats' Channel: http://www.youtube.com/user/DaanBeats